<?xml version="1.0" encoding="UTF-8"?>

<CVehicleMetadataMgr>
  <VehicleLayoutInfos>
  <Item type="CVehicleLayoutInfo">
	  <Name>LAYOUT_PLANE_HA420</Name>
	  <Seats>
		<!-- Pilot -->
		<Item>
          <SeatInfo ref="SEAT_STANDARD_FRONT_LEFT" />
          <SeatAnimInfo ref="SEAT_ANIM_PLANE_JET_FRONT_LEFT" />
    </Item>
		<!-- copilot -->
		<Item>
          <SeatInfo ref="SEAT_STANDARD_FRONT_RIGHT" />
          <SeatAnimInfo ref="SEAT_ANIM_PLANE_JET_FRONT_RIGHT" />
    </Item>
		<!-- right door jump seat 1 -->
		<Item>
          <SeatInfo ref="SEAT_STANDARD_NO_SHUFFLE_REAR_LEFT" />
          <SeatAnimInfo ref="SEAT_ANIM_PLANE_JET_REAR_LEFT" />
    </Item>
		<Item>
          <SeatInfo ref="SEAT_STANDARD_NO_SHUFFLE_REAR_RIGHT" />
          <SeatAnimInfo ref="SEAT_ANIM_PLANE_JET_REAR_RIGHT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_EXTRA_NO_SHUFFLE_LEFT_1" />
          <SeatAnimInfo ref="SEAT_ANIM_PLANE_JET_REAR_LEFT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_EXTRA_NO_SHUFFLE_RIGHT_1" />
          <SeatAnimInfo ref="SEAT_ANIM_PLANE_JET_REAR_RIGHT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_EXTRA_NO_SHUFFLE_LEFT_2" />
          <SeatAnimInfo ref="SEAT_ANIM_PLANE_JET_REAR_LEFT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_EXTRA_NO_SHUFFLE_RIGHT_2" />
          <SeatAnimInfo ref="SEAT_ANIM_PLANE_JET_REAR_RIGHT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_EXTRA_NO_SHUFFLE_LEFT_3" />
          <SeatAnimInfo ref="SEAT_ANIM_PLANE_JET_REAR_LEFT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_EXTRA_NO_SHUFFLE_RIGHT_3" />
          <SeatAnimInfo ref="SEAT_ANIM_PLANE_JET_REAR_RIGHT" />
        </Item>
	  </Seats>
	  <EntryPoints>
		<!-- driver seat -->
		<Item>
          <EntryPointInfo ref="ENTRY_POINT_PLANE_HA420_FRONT_LEFT" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_PLANE_JET_FRONT_LEFT" />
        </Item>
        <Item>
          <EntryPointInfo ref="ENTRY_POINT_PLANE_HA420_FRONT_RIGHT" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_PLANE_JET_FRONT_RIGHT" />
        </Item>
        <Item>
          <EntryPointInfo ref="ENTRY_POINT_MP_HA420_WARP_REAR_LEFT" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_PLANE_JET_REAR_LEFT" />
        </Item>
        <Item>
          <EntryPointInfo ref="ENTRY_POINT_MP_HA420_WARP_REAR_RIGHT" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_PLANE_JET_REAR_RIGHT" />
        </Item>
	  </EntryPoints>
	  <LayoutFlags>StreamAnims DisableJackingAndBusting ClimbUpAfterOpenDoor UseFinerAlignTolerance AllowEarlyDoorAndSeatUnreservation</LayoutFlags>
	  <BicycleInfo ref="NULL" />
	  <HandsUpClipSetId>busted_vehicle_std</HandsUpClipSetId>
	  <SteeringWheelOffset x="0.000000" y="0.350000" z="0.320000" />
	</Item>
  
  </VehicleLayoutInfos>
  <VehicleEntryPointInfos>
	<Item type="CVehicleEntryPointInfo">
      <Name>ENTRY_POINT_PLANE_HA420_FRONT_LEFT</Name>
      <DoorBoneName>door_dside_f</DoorBoneName>
      <SecondDoorBoneName>door_pside_f</SecondDoorBoneName>
      <DoorHandleBoneName>handle_dside_f</DoorHandleBoneName>
      <WindowId>INVALID</WindowId>
      <VehicleSide>SIDE_LEFT</VehicleSide>
      <AccessableSeats>
        <Item ref="SEAT_STANDARD_FRONT_LEFT" />
      </AccessableSeats>
      <VehicleExtraPointsInfo ref="EXTRA_VEHICLE_POINTS_PLANE_JET" />
      <Flags>IgnoreSmashWindowCheck</Flags>
      <BlockJackReactionSides />
	  <BreakoutTestPoint>GET_IN</BreakoutTestPoint>
    </Item>
    <Item type="CVehicleEntryPointInfo">
      <Name>ENTRY_POINT_PLANE_HA420_FRONT_RIGHT</Name>
      <DoorBoneName>door_dside_f</DoorBoneName>
      <SecondDoorBoneName>door_pside_f</SecondDoorBoneName>
      <DoorHandleBoneName>handle_dside_f</DoorHandleBoneName>
      <WindowId>INVALID</WindowId>
      <VehicleSide>SIDE_LEFT</VehicleSide>
      <AccessableSeats>
        <Item ref="SEAT_STANDARD_FRONT_RIGHT" />
      </AccessableSeats>
      <VehicleExtraPointsInfo ref="EXTRA_VEHICLE_POINTS_PLANE_JET" />
      <Flags>IgnoreSmashWindowCheck BlockJackReactionUntilJackerIsReady</Flags>
      <BlockJackReactionSides />
	  <BreakoutTestPoint>GET_IN</BreakoutTestPoint>
    </Item>
		<Item type="CVehicleEntryPointInfo">
      <Name>ENTRY_POINT_MP_HA420_WARP_REAR_LEFT</Name>
      <DoorBoneName />
      <SecondDoorBoneName />
      <DoorHandleBoneName />
      <WindowId>INVALID</WindowId>
      <VehicleSide>SIDE_LEFT</VehicleSide>
      <AccessableSeats>
        <Item ref="SEAT_STANDARD_NO_SHUFFLE_REAR_LEFT" />
        <Item ref="SEAT_EXTRA_NO_SHUFFLE_LEFT_1" />
        <Item ref="SEAT_EXTRA_NO_SHUFFLE_LEFT_2" />
        <Item ref="SEAT_EXTRA_NO_SHUFFLE_LEFT_3" />
      </AccessableSeats>
      <VehicleExtraPointsInfo ref="NULL" />
      <Flags>MPWarpInOut SPEntryAllowedAlso</Flags>
      <BlockJackReactionSides />
    </Item>
    <Item type="CVehicleEntryPointInfo">
      <Name>ENTRY_POINT_MP_HA420_WARP_REAR_RIGHT</Name>
      <DoorBoneName />
      <SecondDoorBoneName />
      <DoorHandleBoneName />
      <WindowId>INVALID</WindowId>
      <VehicleSide>SIDE_LEFT</VehicleSide>
      <AccessableSeats>
        <Item ref="SEAT_STANDARD_NO_SHUFFLE_REAR_RIGHT" />
        <Item ref="SEAT_EXTRA_NO_SHUFFLE_RIGHT_1" />
        <Item ref="SEAT_EXTRA_NO_SHUFFLE_RIGHT_2" />
        <Item ref="SEAT_EXTRA_NO_SHUFFLE_RIGHT_3" />
      </AccessableSeats>
      <VehicleExtraPointsInfo ref="NULL" />
      <Flags>MPWarpInOut SPEntryAllowedAlso</Flags>
      <BlockJackReactionSides />
    </Item>
  </VehicleEntryPointInfos>
  
  <VehicleExtraPointsInfos>
	<Item type="CVehicleExtraPointsInfo">
      <Name>EXTRA_VEHICLE_POINTS_INVALID_DRIVER</Name>
      <ExtraVehiclePoints>
        <Item>
          <LocationType>SEAT_RELATIVE</LocationType>
          <PointType>GET_IN</PointType>
          <Position x="1.80000" y="0.50000" z="-0.075000" />
          <Heading value="1.570000" />
          <BoneName />
        </Item>
<!--         <Item>
          <LocationType>SEAT_RELATIVE</LocationType>
          <PointType>GET_IN_2</PointType>
          <Position x="-0.600000" y="-0.600000" z="0.75000" />
          <Heading value="0.000000" />
          <BoneName />
        </Item> -->
        <Item>
          <LocationType>SEAT_RELATIVE</LocationType>
          <PointType>GET_OUT</PointType>
          <Position x="0.600000" y="0.600000" z="0.5000" />
          <Heading value="0.000000" />
          <BoneName />
        </Item>
      </ExtraVehiclePoints>
    </Item>
  </VehicleExtraPointsInfos>
  <VehicleEntryPointAnimInfos>
	  <Item type="CVehicleEntryPointAnimInfo">
		  <Name>ENTRY_POINT_ANIM_PUMA_DOOR_RIGHT</Name>
		  <CommonClipSetMap ref="COMMON_CLIPSET_MAP_TRUCK_RIGHT" />
		  <EntryClipSetMap ref="ENTRY_CLIPSET_MAP_HELI_REAR_RIGHT" />
		  <ExitClipSetMap ref="EXIT_CLIPSET_MAP_HELI_REAR_RIGHT" />
		  <AlternateTryLockedDoorClipId />
		  <AlternateForcedEntryClipId />
		  <AlternateJackFromOutSideClipId />
		  <AlternateBeJackedFromOutSideClipId />
		  <AlternateEntryPointClipSetId />
		  <EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
		  <EntryTranslation x="1.061200" y="-0.232100" z="0.043100" />
		  <OpenDoorTranslation x="0.000000" y="0.000000" />
		  <OpenDoorHeadingChange value="-1.570000" />
		  <EntryHeadingChange value="1.570000" />
		  <ExtraZForWaterEntry value="0.000000" />
		  <EntryPointFlags>JackIncludesGetIn UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn DontCloseDoorInside DontCloseDoorOutside UsesNoDoorTransitionForEnter</EntryPointFlags>
		  <EntryAnimVariations ref="ENTRY_ANIM_VARIATIONS_HELICOPTER_REAR_RIGHT" />
		</Item>
	</VehicleEntryPointAnimInfos>
   <VehicleSeatAnimInfos>
	
	
	    <Item type="CVehicleSeatInfo">
      <Name>SEAT_EXTRA_NO_SHUFFLE_RIGHT_6</Name>
      <SeatBoneName>seat_pside_r6</SeatBoneName>
      <ShuffleLink />
      <RearSeatLink />
      <DefaultCarTask>TASK_DRIVE_WANDER</DefaultCarTask>
      <SeatFlags />
      <HairScale value="0.000000" />
    </Item>
	
	  <Item type="CVehicleSeatAnimInfo">
		  <Name>SEAT_ANIM_BOAT_INVALID_FRONT_LEFT</Name>
		  <DriveByInfo ref="DRIVEBY_BOAT_SPEED_FRONT_RIGHT" />
		  <InsideClipSetMap ref="INSIDE_CLIPSET_MAP_BOAT_TROPIC_FRONT_RIGHT" />
		  <PanicClipSet>clipset@veh@boat@tropic@ps@idle_panic</PanicClipSet>
		  <AgitatedClipSet />
		  <DuckedClipSet>clipset@veh@boat@speed@ps@idle_duck</DuckedClipSet>
		  <FemaleClipSet />
		  <LowLODIdleAnim>BOAT_PASSENGER</LowLODIdleAnim>
		  <SeatAmbientContext />
		  <InVehicleMoveNetwork>VEHICLE_DEFAULT</InVehicleMoveNetwork>
		  <SeatAnimFlags>WeaponAttachedToLeftHand HasPanicAnims PreventShuffleJack UseBoatInVehicleAnims</SeatAnimFlags>
		  <SteeringSmoothing value="0.050000" />
		  <ExitToAimInfoName />
		  <MaleGestureClipSetId />
		  <FemaleGestureClipSetId />
	  </Item>
	  <Item type="CVehicleSeatAnimInfo">
		  <Name>SEAT_ANIM_BOAT_INVALID_FRONT_RIGHT</Name>
		  <DriveByInfo ref="DRIVEBY_BOAT_SPEED_FRONT_LEFT" />
		  <InsideClipSetMap ref="INSIDE_CLIPSET_MAP_BOAT_TROPIC_FRONT_LEFT" />
		  <PanicClipSet />
		  <AgitatedClipSet />
		  <DuckedClipSet>clipset@veh@boat@speed@ds@idle_duck</DuckedClipSet>
		  <FemaleClipSet />
		  <LowLODIdleAnim>BOAT_DRIVER</LowLODIdleAnim>
		  <SeatAmbientContext />
		  <InVehicleMoveNetwork>VEHICLE_DEFAULT</InVehicleMoveNetwork>
		  <SeatAnimFlags>UseBoatInVehicleAnims PreventShuffleJack</SeatAnimFlags>
		  <SteeringSmoothing value="0.050000" />
		  <ExitToAimInfoName />
		  <MaleGestureClipSetId />
		  <FemaleGestureClipSetId />
	  </Item>
	</VehicleSeatAnimInfos>
   <VehicleSeatInfos>
       <Item type="CVehicleSeatInfo">
      <Name>SEAT_EXTRA_NO_SHUFFLE_LEFT_7</Name>
      <SeatBoneName>seat_dside_r7</SeatBoneName>
      <ShuffleLink />
      <RearSeatLink />
      <DefaultCarTask>TASK_DRIVE_WANDER</DefaultCarTask>
      <SeatFlags />
      <HairScale value="0.000000" />
    </Item>
   </VehicleSeatInfos>
	
	</CVehicleMetadataMgr>